ENTHEOCENE noun [en-thee-uh-seen] / ɛnˈθi əˌsiːn /
Pharmakon › Phenomenology › Visual › Immersive realms

Immersive realms

Also: other worlds · hyperspace · scenes and landscapes · the beyond · otherworlds
Within traditions: Ahpikondi (Desana) · the yagé domains (Siona) · Céu, Terra, Mar (Barquinha) · Vernacular: hyperspace, the waiting room

The experience of being located in a coherent place or world that is not the room the body occupies. The person is inside the scene, not looking at it.

Ontological stance

Pharmakon is agnostic about where these places are. Indigenous cosmologies, first-person phenomenology, transpersonal psychology, informational realism and neuroscience are treated as serious frameworks, each with its own standards of evidence. Grades on this page apply to claims about what people report, measure and practise. They are never verdicts on whether the realms exist.

Documented with
  • Inhaled and injected DMT
  • Ayahuasca with a DMT leaf
  • Historical yajé and ayahuasca recipe unrecorded
  • Salvia divinorum
  • Iboga and ibogaine
  • LSD imagery, imaging
  • Psilocybin mushrooms
  • Caapi alone
Index mappings
  • Shanon (2002): scenes and immersive “virtual reality”
  • 11-factor ASC: complex imagery; location itself not measured
  • NDE scale: “some other, unearthly world”
  • MEQ: transcendence of space
  • No dedicated validated instrument
Related effects
  • Geometric patterning often precedes
  • Autonomous entities inhabitants
  • Out-of-body flight the journey there
  • Dreamlike states a neighbour
  • Unitive experience where place dissolves

01Definition and boundaries

The defining feature is location. A person may see vivid scenes for hours without ever being in one. This entry concerns the point at which the scene stops being an image and becomes a place: it has depth on every side, persists while the person turns, and contains them. Shanon’s typology of ayahuasca visions marks the threshold. Snapshots, glimpses and full scenes are watched, while in what Shanon calls “virtual reality” the drinker is located within the scene, able to turn, travel, converse and act, though the body may remain seated (Shanon, 2002).

Three neighbouring experiences share some features and differ on one. A dream is also an inhabited world, but it arrives in sleep and usually without the knowledge that one has left anywhere. Under LSD, waking imagery took on the bizarreness of dream reports, an effect blocked by a serotonin 2A antagonist (Kraehenmann et al., 2017). An out-of-body experience relocates the self within ordinary space, while a realm replaces that space. In a corpus of 3,778 inhaled-DMT reports, out-of-body experiences appear in 17.3%, and descriptions of an alternate or higher dimension in 25.2% (Lawrence et al., 2022). A deliriant world, finally, is not another world at all. Under tropane-bearing Brugmansia, people talk with figures who appear in ordinary rooms, often without recognising them as hallucinations (Isbister et al., 2003). The person is displaced in mind but not relocated in experience.

Virtual-reality research offers a precise vocabulary for what is at stake. Slater separates place illusion, the sensation of being there, from plausibility illusion, the sense that what is happening is really happening, and argues that people respond realistically when both are present (Slater, 2009). A psychedelic realm produces both without any display or headset. The two can come apart: a person may feel fully present in a place they know is a vision, or glimpse a distant scene they are certain is real. Section 04 uses this distinction.

Immersive realmawake · elsewhere · inside it Dreamalso inhabited, but in sleep,usually unaware of having left Out-of-body experiencethe self moves, but withinordinary space · 17.3% (DMT) Deliriant hallucinationfigures in the ordinary room,often unrecognised · Brugmansia Watched sceneanother place, but seen fromoutside · Shanon's scenes
Each neighbour shares most features with a realm and lacks one: wakefulness, a replaced space, recognition, or being inside (Shanon, 2002; Lawrence et al., 2022; Isbister et al., 2003).

02Anatomy of a realm

As with entity encounters, the quantitative literature concerns inhaled or injected DMT, where the transition is fast enough to be described as a single event. Three datasets are used here: 36 interviews conducted immediately after use in a naturalistic field study, a corpus of 3,778 forum reports, and a placebo-controlled study of 13 volunteers scored on the near-death experience scale.

Emergence100%of 36 interviews

Described emerging into a qualitatively different space of consciousness or reality. 58% described emergence into a novel reality, 31% navigation through space and 22% breaking through a veil (Michael, Luke and Robinson, 2021).

Dimension25.2%of 3,778 reports

Described an alternate or higher dimension; hyperspace by name in 17.1% (Lawrence et al., 2022).

Unearthly world1.69mean item score, 0–2

“Did you seem to enter some other, unearthly world?” was the highest-scoring near-death item under DMT, higher than in people who had nearly died (1.31) (Timmermann et al., 2018).

Space71.7%of 3,778 reports

Coded for loss of the usual sense of space, the most frequent mystical-experience item in the corpus (Lawrence et al., 2022).

The field study gives the clearest picture of the transition. Its themes run from breaking through a veil, to emergence into a novel reality, to navigation through space, and then to the scene, contents and textures of the new world (Michael, Luke and Robinson, 2021). Some participants described an initial “start screen” of computer-like symbols. Others found a latticed field, an “empty blueprint of the universe”, in which objects then materialised.

Veil or tunnelbreaking through22% · tunnels 10.3% Emergencea novel reality58% Navigationthrough space31% · speed 8.8% The scenecontents, textures,inhabitants Percentages without a mark: 36 field interviews (Michael, Luke and Robinson, 2021). Tunnels and acceleration: 3,778 forum reports (Lawrence et al., 2022).
The order is the order of the study's themes, not a timed sequence. Many reports skip stages: the person is simply elsewhere.

Realms have a recognisable texture. In the field study, 42% described synthetic textures, and geometric and organic objects each appeared in 44% of accounts, among them cube-like hyperdimensional structures and dense plant growth (Michael, Luke and Robinson, 2021). In the ayahuasca literature, Shanon’s reports emphasise extreme chromatic saturation, ornament, translucence and materials that seem luminous from within: gold, crystal, jewels and filaments of light (Shanon, 2002).

03The range of places

Realms vary more than any typology can hold. Two coded datasets give a first map of how often each kind appears. Neither was designed for this purpose, and each counts only what reporters chose to name.

Settings in 3,778 DMT reports

Alternate or higher dimension25.2%
of which, hyperspace17.1%
A room15.4%
Tunnel10.3%
Void6.2%
Landscape6.1%
Astronomical: stars, planets, space5.6%
Carnival, circus or playhouse1.4%
Vehicle, mostly spaceships1.3%
Pyramid1.2%
Place of worship0.8%
Metaphysical hell0.8%
Heaven or nirvana0.6%

Lawrence et al. (2022) · percentage of 3,778 inhaled-DMT experiences. Categories overlap, and hyperspace is a subset of alternate dimensions.

Scenes in 36 field interviews

Nebulous worlds36.0%
Natural worlds, mostly space-like28.0%
Human worlds17.0%
Artificial, machine-like worlds17.0%
Children's worlds8.0%

Michael, Luke and Robinson (2021) · percentage of 36 post-session interviews.

The ayahuasca literature fills in the content. Shanon groups it into the personal and autobiographical, the natural world, human cultures and history, mythological and religious domains, and scenes that seem unfamiliar or impossible. Forests, rivers and immense landscapes recur alongside processions, temples, palaces and ancient or futuristic cities, with Egypt and pre-Columbian civilisations appearing in non-Indigenous as well as South American accounts (Shanon, 2002). Harner’s comparison of South American reports found distant cities and flight among the recurring themes (Harner, 1973).

At cosmic scale the realm becomes a universe. Bache describes passing through the collective unconscious and archetypal reality to a unified field of consciousness and, at the limit, a “Diamond Luminosity” outside cyclic existence (Bache, 2019). At the other extreme the place is a single room. Rooms appear in 15.4% of DMT reports, including a recurring “waiting room” (2.8%) and sterile, clinical rooms (2.3%) (Lawrence et al., 2022). Strassman, whose volunteers received DMT in a university hospital research unit, attributed the medical character of rooms like these to that setting (Strassman, 2001; Hirshfeld-Flores, 2002). That the same rooms recur in home use, where 13% of reports name a bedroom or living room, suggests the imagery now travels culturally, through Strassman's book and its retellings.

Smaller settings occur too. Carnival, circus and playhouse settings appear in 1.4% of DMT forum reports, and five of 30 participants given salvinorin A in a laboratory (17%) described carnival scenes (Lawrence et al., 2022; Addy et al., 2015).

How culture furnishes a realm

Dupuis's fieldwork shows the furnishing happening. Over 18 months at Takiwasi, a Peruvian centre combining addiction treatment with ayahuasca seminars, he followed how participants' visions became more shaped over time, which he treats as “the result of a learning process” (Dupuis, 2022, p. 628). Darkness and stillness turned attention inward; after each session officiants gave participants criteria for identifying the beings they had met; and the resulting imagery, of demons, the spirit of ayahuasca as a snake or snake-woman, Saint Michael and Christ, matched the centre's Catholic and shamanic framework, with stereotyped patterns “much higher among experienced users than among newcomers” (Dupuis, 2022, pp. 629–632).

Dupuis reads the vision as “a predictive bet emerging from the encounter between expectations and sensory stimuli”, and the result as “an invasion of perception by culture” (Dupuis, 2022, p. 632). Because the experience feels like revelation, it can carry a culture's categories with unusual force. The cycle below sets out the steps he describes.

1 · ExpectationsCatholic and shamanic categories,the centre's iconography 2 · The sessiondarkness, stillness, icaros,perfume and tobacco smoke 3 · The vision“a predictive bet” betweenexpectation and stimulus 4 · Interpretationofficiants give criteria fornaming what was seen each turn of the cyclemakes the imagery more stereotyped
Steps as described in Dupuis's fieldwork at Takiwasi. The cycle describes one institution; how far it generalises is an open question (Dupuis, 2022).

04Degrees of immersion

Editorial classification · proposed by Pharmakon, after Shanon (2002) and Slater (2009) · for editor's review

Shanon’s structural types already order visions by how far they surround the drinker: from modification of the seen room, through independent images and scenes, to immersive worlds (Shanon, 2002). The scale below makes location the axis and adds a fifth degree at which place itself gives way. Intensity is a poor guide. A faint but enveloping world is more fully a realm than a dazzling scene watched from outside.

I · Overlaythe room transformed II · Windowa glimpse elsewhere III · Scenefills the field, watched IV · Relocationinside a world V · Beyond placevoid, light, no form Filled panel: the other place. Open circle: the person.From I to IV the other place grows until it contains the person; at V no place is left.
The degrees describe a person's position, not a fixed sequence. A session can open at IV, or move from I to IV and back again.
I
OverlayThe room stays, but changes. Surfaces breathe or tessellate, patterns cover the walls, and objects seem animated from within.Outside this entry's definition: nothing has been entered.
II
WindowA bounded view opens onto another place or time, as if through an aperture.Shanon's glimpse; the person stays in the room.
III
SceneThe other place fills the visual field and develops like theatre or film, but the person watches from outside it.Shanon's full scene.
IV
RelocationThe person is inside the world, with depth on all sides, and can turn, travel, meet its inhabitants and act. The body's room recedes or vanishes.Shanon's “virtual reality”. 30% of participants given salvinorin A lost all awareness of the session (Addy et al., 2015).
V
Beyond placeLocation dissolves into a void, pure light or a field without objects.Voids in 6.2% of DMT reports (Lawrence et al., 2022); Shanon's “supreme light”; Bache's Diamond Luminosity. Continuous with unitive experience.
Place: the feeling of being there → Plausibility: it is really happening → SpectacleA scene watched and knownto be a vision.Degrees I–III Lucid immersionFully there, yet aware thatthe body lies in a room.40% kept awareness of the setting (Salvia) Revealed elsewhereA distant place or time seenthrough a window, felt as real.Degree II Another realityInside a world that feels morereal than everyday reality.81% “more real” (DMT encounters)
After Slater's (2009) distinction between place illusion and plausibility illusion. The figures are illustrations from Addy et al. (2015) and Davis et al. (2020), not measurements of these quadrants, which no study has yet made.

05Across preparations

Generated from the phenomenological profiles on plant and complex pages, and updated when those pages are regraded. Immersive realms occur with serotonergic tryptamines, the kappa-opioid salvinorin A and ibogaine. That breadth matters for section 07. The deliriant tropanes are the instructive exception: they produce vivid, populated hallucinations, but in ordinary space.

PreparationGradeEvidence
Inhaled and injected DMTEstablishedThree independent methods agree. 100% of 36 field interviews described emerging into another space (Michael, Luke and Robinson, 2021); a quarter of 3,778 forum reports describe another dimension (Lawrence et al., 2022); and under placebo-controlled injection, entering “some other, unearthly world” was the highest-scoring near-death item (Timmermann et al., 2018).
Ayahuasca, with a DMT-bearing leaf
B. caapi entry
SupportedShanon's immersive “virtual reality” (Shanon, 2002); “limitless expansive states” in written ceremony accounts (Kjellgren, Eriksson and Norlander, 2009). In fMRI, eyes-closed imagery after the brew drove primary visual cortex to levels comparable with seeing (de Araujo et al., 2012).
Yajé and ayahuasca, recipe not recordedSupportedThe Desana ascent to the Milky Way and descent to Ahpikondi (Reichel-Dolmatoff, 1971); Villavicencio's “viaje aéreo” over cities and towers in 1858 (Villavicencio, 1858, cited in Real Academia Española, 2023); distant cities and flight in Harner's comparison (Harner, 1973). These sources give no recipe, so they stand apart from the column above.
Salvia divinorum and salvinorin ASupportedIn a placebo-controlled study of 30 people, 83% reported closed-eye imagery, 17% carnival scenes, 60% disorientation and 30% a total loss of awareness of the session (Addy et al., 2015). Realms here are abrupt and disorienting, and often merge with the body.
Iboga and ibogaineSupported“Strong perceptual phenomena, especially dreamlike visions, were commonly reported” among 22 patients in treatment (Schenberg et al., 2017), a half-day immersion in visual imagery and autobiographical memory (Davis et al., 2018). The realm is often one's own past or future.
LSDSupportedIncreased primary visual cortex connectivity correlated with complex imagery (r = 0.74, n = 15) (Carhart-Harris et al., 2016); waking imagery gained dreamlike bizarreness (Kraehenmann et al., 2017). Neither study measured location itself.
Psilocybin mushroomsVariablePsilocybin “dose-dependently induced profound changes in mood, perception, thought and self-experience” across 110 volunteers (Studerus et al., 2011), but trials have not separated immersion from imagery. Research in progress.
BrugmansiaNot reportedPopulated hallucinations occur in the ordinary room, without relocation (Isbister et al., 2003).
Caapi aloneUnresolvedVine-only accounts foreground a darker, oneiric and bodily field; immersive scenes have not been isolated from the vine (Rodd, 2008).

06Within traditions

Where these preparations have long histories of use, the places visited are already known, named and mapped. The terms below overlap with the category without translating it. Each adds what the scientific term leaves out: whose place it is, how one goes there, and what one is there to do.

TermTraditionWhat it adds
the Milky Way and AhpikondiDesana (Tukanoan), VaupésIn the collective yajé rite, the participant first feels “a violent current of air, as if a strong wind were pulling him along”, which the kumu explains is “the ascent to the Milky Way”; following it, the men descend to Ahpikondi, where shapes, figures, the Daughter of the Sun and “all the animals and beings of myth and nature” appear (Reichel-Dolmatoff, 1971, pp. 171–175). The journey has a route, and a specialist names each stage of it.
the yagé domainsSionaYagé gives entry into named, morally differentiated domains. Correct seeing is learned: to recognise where one is, who is acting and what response is required (Langdon, 1979).
Céu, Terra, MarBarquinhaThe church works through three Mistérios, of sky, earth and sea (Frenopoulo, 2004). Its founding image is a little boat that carries practitioners through seas and spiritual realms; mobility is built into the cosmology (Araújo, 2008).
celestial citiesPeruvian vegetalismoPablo Amaringo's paintings set palaces, celestial cities, ships and technological craft among plant persons and healers, held together by currents of force (Luna and Amaringo, 1991). They are composed retrospectively, so they show how a realm is understood, not a record of one session.
un viaje aéreoUpper Napo, 1858An Ecuadorian geographer who drank ayahuasca describes “un viaje aéreo” with views of great cities, high towers and beautiful parks, then being abandoned in a forest and attacked by wild beasts (Villavicencio, 1858, p. 373, cited in Real Academia Española, 2023). It is one of the earliest first-person accounts of the effect by an outsider.
hyperspace, the waiting roomContemporary psychonaut cultureHyperspace is named in 17.1% of DMT reports and the waiting room in 2.8% (Lawrence et al., 2022). The waiting room began as clinical imagery in hospital research (section 03). Like “machine elves”, these terms became reporting conventions and now shape what new users expect.

Amerindian thought also changes what it means to go somewhere. In perspectivism, beings with souls see themselves and their kin as human, but are perceived by others as animals or spirits. Shamans are the people “capable of assuming the perspectives of other beings”, and of seeing them as human too (Maciel, 2024; Viveiros de Castro, 1998). On this view another world is first another point of view. To enter the domain of the peccaries or the river people is to see as they see, which explains why these journeys are described as dangerous and why they are guided.

07Frameworks of interpretation

Six frameworks address what these places are. They differ less in their conclusions than in what they count as evidence: apprenticeship and consequence, first-person description, convergence across reports, laboratory measurement. Each is set out in its own terms and given the same space. The squares mark only the empirical claims each framework rests on.

Indigenous relational ontologies

Emic and interpretive

The realms are real domains with inhabitants, routes and rules. The question is how to travel well in them. The Desana kumu names the stages of the journey as it happens (Reichel-Dolmatoff, 1971), and Siona specialists teach novices to recognise where they are and whether an appearance deceives (Langdon, 1979). In perspectivist terms, another world is another body's point of view (Maciel, 2024).

Within its own terms, this knowledge is situated. It belongs to particular peoples, languages and lineages, and its circulation to outsiders raises questions of custodianship that the archive respects.

Phenomenological

Interpretive

This framework describes the realm as it is given and suspends judgement on where it is. Shanon separates the structure of a vision, from snapshot to immersive world, from its content, and treats the reality-feeling of a scene as a feature to be described in its own right (Shanon, 2002). Slater's distinction between place and plausibility, developed for virtual environments, adds a tool this framework has lacked: it can say precisely which of the two a realm supplies (Slater, 2009).

Within its own terms, it leaves the question of location open by design. Its corpora favour experienced, articulate reporters and spectacular, bounded scenes.

Transpersonal and parapsychological

Interpretive

Realms are levels of a consciousness larger than the individual. Bache's 73 sessions describe an ordered ascent from the collective unconscious through archetypal reality to a unified field of consciousness (Bache, 2019). Luke places extra-dimensional perception alongside near-death and out-of-body experience, mediumship and alien abduction, as data a full account of mind has to include (Luke, 2017). Near-death research gives this framework an empirical point of contact: DMT and actual near-death experiences overlapped on almost every scale item (Timmermann et al., 2018).

Within its own terms, its maps rest heavily on a few highly experienced individuals, and its ordering of levels is an interpretation of their reports.

Informational realism

Interpretive

The brain is a world-building machine, and ordinary reality is one of the worlds it builds. Gallimore argues that DMT alters this world-building so that the brain models a different, coherent world, and speculates that DMT may once have had an ancestral role in the brain (Gallimore, 2013). On this view a realm is a world the brain is genuinely modelling, not a degraded copy of this one, and prolonged infusion has been proposed as the way to explore it (Gallimore and Strassman, 2016).

Within its own terms, it is a research programme rather than a finding. Its claim of shared structure across users has not yet been tested with naive participants.

Cultural-psychological

Interpretive

Realms are shaped by the categories a person brings. Ritual discourse educates attention and supplies the places to be visited, and later narration consolidates ambiguous impressions as recognisable visions, so that stereotyped imagery grows with experience (Dupuis, 2022). Global ayahuasca discourse tends to make visions private possessions of an inward self, whereas some Amazonian traditions treat seeing as relational and publicly consequential (Gearin and Calavia Sáez, 2021). Clinical rooms that began in hospital research and now recur in home use are what this framework predicts (section 03).

Within its own terms, it explains variation better than recurrence.

Neurocognitive

Empirical findings, interpretive claim

After ayahuasca, imagining with the eyes closed activated primary visual cortex to levels comparable with seeing natural images with the eyes open (de Araujo et al., 2012), and under LSD, increased primary visual cortex connectivity correlated with complex imagery (Carhart-Harris et al., 2016). The visual system behaves as if it were receiving input that is not there. Under injected DMT, which its authors call a “deeply immersive” state, global functional connectivity rose and networks lost their usual segregation, with effects concentrated in transmodal association cortex (Timmermann et al., 2023). In the REBUS model, psychedelics relax high-level priors and free bottom-up information flow (Carhart-Harris and Friston, 2019).

Within its own terms, its measurements are correlates. They show what the brain does while a realm is experienced, and they are compatible with the brain producing the realm, filtering it or receiving it; the claim that it produces it is an ontological reading, not a finding. It also explains how imagery gains the vividness of perception better than why it organises into a coherent, meaningful place.

08What a realm is: open accounts

Every account of what a realm is has to answer to the same two bodies of evidence: what people report, and what can be measured while they report it. Neither settles the question. The reports are consistent and weighty: 81% of surveyed DMT users judged the experience more real than everyday waking life (Davis et al., 2020), and ceremony participants describe orderly, meaningful worlds and lasting changes in how they see their lives (Kjellgren, Eriksson and Norlander, 2009). The measurements are real too, but they are correlates. So every ontological reading below, including the reading that the brain simply produces the realm, is graded conjectural. The grade marks a question the evidence leaves open, not a judgement against the experience or the people who report it.

What people reportmore real than real · ordered · meaningfula place one has entered What can be measuredvisual cortex driven without inputnetwork integration · endogenous DMT compatible with all of Producedby the brainREBUS Filtereda valve openedHuxley Switcheda world rebuiltGallimore Relationalother viewpointsperspectivism Sharedentered togethertelepathine ElsewherehyperspaceMeyer · Bache Six readings, in no order. Each is conjectural; none is the default.
The shared evidence sits above; the readings below are equally open. A measured brain change is expected on every reading, since even a realm received from elsewhere would be received by a brain.

Produced by the brain

Conjectural

The most common scientific reading holds that a realm is an internally generated model: with high-level priors relaxed, the brain builds a world from its own activity, and nothing is visited (Carhart-Harris and Friston, 2019). The measurements in section 07 fit it well, but they fit the other readings too.

It is a default in much of the literature rather than a result. It has yet to account for why the worlds built are so often coherent, shared in their features, and experienced as more real than this one.

The filter

Conjectural

Huxley proposed that brain and senses act as a “reducing valve”, narrowing a wider “Mind at Large” to what is useful for survival; on this view a realm is a part of what the valve ordinarily shuts out, and the brain receives consciousness rather than generating it (Sjöstedt-Hughes, 2024). Sjöstedt-Hughes traces the idea to Bergson and argues that Huxley simplified, and slightly misunderstood, Bergson's metaphysics.

It shares one feature with the neurocognitive account: both describe psychedelics as loosening a constraint. They part over where the content then comes from.

The dying brain

Conjectural, on a measured base

Luke hypothesises that DMT made in the body may drive dreaming and be involved in near-death experience (Luke, 2011). A measured finding now sits under the idea. In rats, DMT was found in the visual cortex at concentrations comparable with serotonin, and rose after induced cardiac arrest, more than doubling in 60% of animals with an intact pineal gland (Dean et al., 2019). The authors caution that it is unknown whether such levels can produce psychedelic effects. The speculative step is that the realm of the near-death experience and the DMT realm are one place, entered through the same molecule. The overlap of their reported features gives it its appeal (Timmermann et al., 2018).

Fewer than one in five cardiac-arrest survivors report a near-death experience, and not every rat showed a surge, as Dean et al. note.

World-building and simulation

Conjectural

Gallimore extends informational realism into the claim that consensus reality is itself a model the brain builds, and that DMT switches the brain into building a different, equally coherent one (Gallimore, 2013; Gallimore, 2015). It is the most testable of these accounts: it predicts that a realm revisited under extended infusion will keep its layout.

That prediction has not yet been tested. Luan et al. (2024) showed the state can be held steady, not that its contents recur.

Shared worlds and telepathy

Conjectural

The idea is as old as the chemistry. The first alkaloid isolated from yagé was named “telepathine”, after the belief that the brew conferred telepathy; the compound was later shown to be harmine (Villeneuve, 1966). In the Desana rite the journey to the Milky Way is collective: the men ascend and descend together (Reichel-Dolmatoff, 1971). That participants can enter the same realm, or perceive at a distance from within one, remains conjectural (Luke, 2017).

A collective rite with a shared vocabulary would also produce convergent reports. Separating the two needs blinded comparison of independent accounts.

Hyperspace and higher dimensions

Conjectural

Meyer considered that DMT may give access to a hyperspace “closer” to physical reality than ordinary experience (Meyer, 1993). The vernacular has taken the geometry literally. 1.5% of DMT reports describe four or five dimensions (Lawrence et al., 2022), and field participants describe cube-like “hyperdimensional” structures (Michael, Luke and Robinson, 2021).

Reports of extra dimensions are reports of how space felt. They cannot, on their own, show that the space has more dimensions.

09Reality and aftermath

Asked directly, people rate these experiences as extraordinarily real. In the DMT encounter survey, 81% said the experience felt more real than everyday waking consciousness at the time, and 65% still said so afterwards; 49% placed the entity in a real but different dimension or reality, and a further 26% in both that dimension and ordinary reality (Davis et al., 2020). Unprompted, they mention it far less. Only 0.6% of forum reports said spontaneously that the experience felt more real than everyday reality, while 12.8% described familiarity and 1.5% a sense of home (Lawrence et al., 2022). The gap is a lesson in method: realness is a judgement people make when asked, and a feeling they rarely volunteer.

Felt more real than everyday reality Asked directly, during the encounter81% Asked directly, now65% Said unprompted in a report0.6% Survey of DMT entity encounters (Davis et al., 2020); forum corpus of 3,778 reports (Lawrence et al., 2022). Bars to scale: full width = 100%.
The same judgement, measured two ways. How often a realm is called real depends heavily on whether anyone asks.

Belief changes follow. In the same survey, identification with a belief in ultimate reality or God rose from 36% before the encounter to 58% after (Davis et al., 2020). These figures describe what people report about their lives afterwards. They do not show that the experience caused the change, and the samples are people motivated to answer a survey about such experiences.

10Difficult realms

Not every realm is welcoming. “Metaphysical hell” appears in 0.8% of DMT reports, slightly more often than heaven or nirvana (0.6%) (Lawrence et al., 2022). Ceremonial accounts describe a “contractile frightening state” of chaos and loss of control before the turn to expansive worlds (Kjellgren, Eriksson and Norlander, 2009). Under salvinorin A, 60% reported disorientation and 43% felt out of control for part of the experience (Addy et al., 2015). Ibogaine's visions have been framed as simulations of threat and danger, after an evolutionary account of dreaming (Schenberg et al., 2017).

One feature of near-death experience is notably weaker under DMT. Coming to “a border or point of no return” scored 1.00 in actual near-death experiences but 0.23 under DMT (Timmermann et al., 2018). The DMT realm, so far as this measure shows, is entered without the sense of a threshold that cannot be recrossed.

Near-death scale items, mean score 0–2 Entered an unearthly world DMT 1.69 near-death 1.31 Felt separated from the body DMT 1.08 near-death 1.54 Came to a point of no return DMT 0.23 near-death 1.00 13 volunteers given DMT against 13 matched near-death experiencers(Timmermann et al., 2018). Bars to scale.
Under DMT the other world is entered more strongly than in near-death experience, but without the border. Only the last difference reached nominal significance, and it did not survive correction.

Traditions treat getting lost as the central risk. The kumu's narration of the Desana journey and the Siona apprenticeship in recognising where one is are both forms of navigation (Reichel-Dolmatoff, 1971; Langdon, 1979). Contemporary use outside such frameworks usually lacks that guidance. Medical and psychiatric risks belong to the preparation, not the effect, and are set out in each plant's safety box.

11Measurement and research frontiers

No validated instrument measures immersion in a psychedelic realm. The 11-factor Altered States of Consciousness scale captures complex imagery but not where the person is (Studerus, Gamma and Vollenweider, 2010). The near-death scale has a single item on entering an unearthly world (Timmermann et al., 2018), and the mystical experience questionnaire records only the loss of ordinary space (Lawrence et al., 2022). Virtual-reality research, by contrast, has spent decades measuring presence. Adapting its instruments to separate place and plausibility in psychedelic states would answer questions every framework above cares about (Slater, 2009).

A realm lasting minutes is hard to study from within. A bolus followed by constant intravenous infusion extended the DMT state stably over 30 minutes; visual imagery tracked intensity throughout, and entity encounters increased in the later part of the infusion at the higher doses (Luan et al., 2024). The method had been modelled in advance as a way to hold the state steady (Gallimore and Strassman, 2016). Extended-state studies can ask whether a realm persists, whether it can be revisited, and whether its geography is stable.

Open questions on this effect
  • Can a realm be returned to, and is its layout the same on a second visit? Unresolved
  • Do people with no exposure to psychedelic culture describe hyperspace or waiting rooms? Unresolved
  • Does caapi alone ever produce relocation, or only scenes? Unresolved
  • What distinguishes, in the brain, an immersive world from a vivid scene watched from outside? Unresolved
  • Would presence instruments from virtual-reality research separate place and plausibility in psychedelic states? Unresolved
  • Does a surge of endogenous DMT occur in the dying human brain, and at levels that could matter? Unresolved

Sources

44 sources · Harvard (Cite Them Right) · status and kind are recorded per source, not assumed
How to read the labels on each source
Source type
What kind of work it is: journal article, book, legislation, patent application, database record and so on. A word after the dot (ethnography, protologue, primary source) keeps the genre the entry was first filed under. “Unclassified” means the citation does not say enough to tell.
Peer review
Recorded for each work separately, and only where it has been confirmed for that work. It is never inferred from a DOI, a publisher or a journal, since journals also publish editorials, letters and commentaries. Where it has not been confirmed, the entry records it as not established. It does not apply to legislation, court decisions, treaties, patents, datasets, database and collection records, historical texts, films, talks, press releases or web pages.
Check
What was checked when the entry was added. DOI checked: the DOI’s registry record (Crossref) matched the citation’s title, first author and year. Verified: the record itself was opened and matched the citation: a library catalogue record for a book, or the page itself for a database entry, law, patent or archive document. “Verified (abstract)” and “(summary)” mean only the abstract or a summary was read. Located: a record was found but not fully matched. Bibliographic record and Stable record (in essays): a catalogue or stable web record exists; what was checked against it is not recorded. Unverified: no check is recorded. No locator found: a search found no record. Secondary: read through another source.
What the labels do not say
None of them means the source supports a particular sentence. Where a sentence is graded, its evidence note names its sources and whether each supports it, disputes it or gives context. Dates and reviewers of checks are not recorded for each entry; the version note at the foot of a graded page dates its last review.
  1. Addy, P.H., Garcia-Romeu, A., Metzger, M. and Wade, J. (2015) ‘The subjective experience of acute, experimentally-induced Salvia divinorum inebriation’, Journal of Psychopharmacology, 29(4), pp. 426–435. Available at: https://doi.org/10.1177/0269881115570081.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  2. Araújo, W.S. (2008) ‘The Barquinha: symbolic space of a cosmology in the making’, Fieldwork in Religion, 2(3), pp. 350–362. Available at: https://doi.org/10.1558/firn.v2i3.350.
    DOI checkedJournal articlePeer review not establishedOpen record ↗
  3. de Araujo, D.B. et al. (2012) ‘Seeing with the eyes shut: neural basis of enhanced imagery following ayahuasca ingestion’, Human Brain Mapping, 33(11), pp. 2550–2560. Available at: https://doi.org/10.1002/hbm.21381.
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  4. Bache, C.M. (2019) LSD and the Mind of the Universe: Diamonds from Heaven. Rochester, VT: Park Street Press.
    VerifiedBookPeer review not established
  5. Carhart-Harris, R.L. et al. (2016) ‘Neural correlates of the LSD experience revealed by multimodal neuroimaging’, Proceedings of the National Academy of Sciences, 113(17), pp. 4853–4858. Available at: https://doi.org/10.1073/pnas.1518377113.
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  6. Carhart-Harris, R.L. and Friston, K.J. (2019) ‘REBUS and the anarchic brain: toward a unified model of the brain action of psychedelics’, Pharmacological Reviews, 71(3), pp. 316–344.
    VerifiedJournal articlePeer review not established
  7. Davis, A.K., Renn, E., Windham-Herman, A.-M., Polanco, M. and Barsuglia, J.P. (2018) ‘A mixed-method analysis of persisting effects associated with positive outcomes following ibogaine detoxification’, Journal of Psychoactive Drugs, 50(4), pp. 287–297. Available at: https://doi.org/10.1080/02791072.2018.1487607.
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  8. Davis, A.K., Clifton, J.M., Weaver, E.G., Hurwitz, E.S., Johnson, M.W. and Griffiths, R.R. (2020) ‘Survey of entity encounter experiences occasioned by inhaled N,N-dimethyltryptamine: phenomenology, interpretation, and enduring effects’, Journal of Psychopharmacology, 34(9), pp. 1008–1020. Available at: https://doi.org/10.1177/0269881120916143.
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  9. Dean, J.G. et al. (2019) ‘Biosynthesis and extracellular concentrations of N,N-dimethyltryptamine (DMT) in mammalian brain’, Scientific Reports, 9, 9333. Available at: https://doi.org/10.1038/s41598-019-45812-w.
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  10. Dupuis, D. (2022) ‘The socialization of hallucinations: cultural priors, social interactions, and contextual factors in the use of psychedelics’, Transcultural Psychiatry, 59(5), pp. 625–637. Available at: https://doi.org/10.1177/13634615211036388.
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  11. Frenopoulo, C. (2004) ‘The mechanics of religious synthesis in the Barquinha religion’, REVER: Revista de Estudos da Religião, 4(1). Available at: https://www4.pucsp.br/rever/rv1_2004/t_frenopoulo.htm.
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  12. Gallimore, A.R. (2013) ‘Building alien worlds: the neuropsychological and evolutionary implications of the astonishing psychoactive effects of N,N-dimethyltryptamine (DMT)’, Journal of Scientific Exploration, 27(3), pp. 455–503.
    LocatedJournal articlePeer review not established
  13. Gallimore, A.R. (2015) ‘Building human worlds: DMT and the simulated universe’, PsyPress UK Journal, 6.
    LocatedJournal articlePeer review not established
  14. Gallimore, A.R. and Strassman, R.J. (2016) ‘A model for the application of target-controlled intravenous infusion for a prolonged immersive DMT psychedelic experience’, Frontiers in Pharmacology, 7, 211. Available at: https://doi.org/10.3389/fphar.2016.00211.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  15. Gearin, A.K. and Calavia Sáez, O. (2021) ‘Altered vision: ayahuasca shamanism and sensory individuality’, Current Anthropology, 62(2), pp. 138–163.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  16. Harner, M.J. (1973) ‘Common themes in South American Indian yagé experiences’, in Harner, M.J. (ed.) Hallucinogens and Shamanism. New York: Oxford University Press, pp. 155–175.
    VerifiedBook chapter · ethnographyPeer review not establishedOpen record ↗
  17. Hirshfeld-Flores, A. (2002) ‘DMT: The Spirit Molecule’ [book review], American Journal of Psychiatry, 159(8), pp. 1448–1449. Available at: https://doi.org/10.1176/appi.ajp.159.8.1448.
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  18. Isbister, G.K., Oakley, P., Dawson, A.H. and Whyte, I.M. (2003) ‘Presumed angel’s trumpet (Brugmansia) poisoning: clinical effects and epidemiology’, Emergency Medicine, 15(4), pp. 376–382. Available at: https://doi.org/10.1046/j.1442-2026.2003.00477.x.
    DOI checkedJournal articlePeer review not establishedOpen record ↗
  19. Kjellgren, A., Eriksson, A. and Norlander, T. (2009) ‘Experiences of encounters with ayahuasca: “the vine of the soul”’, Journal of Psychoactive Drugs, 41(4), pp. 309–315. Available at: https://doi.org/10.1080/02791072.2009.10399767.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  20. Kraehenmann, R. et al. (2017) ‘Dreamlike effects of LSD on waking imagery in humans depend on serotonin 2A receptor activation’, Psychopharmacology, 234(13), pp. 2031–2046. Available at: https://doi.org/10.1007/s00213-017-4610-0.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  21. Langdon, E.J.M. (1979) ‘Yagé among the Siona: cultural patterns in visions’, in Browman, D.L. and Schwarz, R.A. (eds) Spirits, Shamans, and Stars. The Hague: Mouton, pp. 63–80.
    DOI checkedBook chapterPeer review not establishedOpen record ↗
  22. Lawrence, D.W. et al. (2022) ‘Phenomenology and content of the inhaled N,N-dimethyltryptamine (N,N-DMT) experience’, Scientific Reports, 12, 8562. Available at: https://doi.org/10.1038/s41598-022-11999-8.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  23. Luan, L.X. et al. (2024) ‘Psychological and physiological effects of extended DMT’, Journal of Psychopharmacology, 38(1), pp. 56–67. Available at: https://doi.org/10.1177/02698811231196877.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  24. Luke, D. (2011) ‘Discarnate entities and dimethyltryptamine (DMT): psychopharmacology, phenomenology and ontology’, Journal of the Society for Psychical Research, 75(1), pp. 26–42.
    VerifiedJournal articlePeer review not established
  25. Luke, D. (2017) Otherworlds: Psychedelics and Exceptional Human Experience. London: Muswell Hill Press.
    VerifiedBookPeer review not established
  26. Luna, L.E. and Amaringo, P. (1991) Ayahuasca Visions: The Religious Iconography of a Peruvian Shaman. Berkeley: North Atlantic Books.
    UnverifiedBook · ethnographyPeer review not established
  27. Maciel, L. da C. (2024) ‘Amerindian perspectivism’, translated by D. Rodgers, in Enciclopédia de Antropologia. São Paulo: Universidade de São Paulo, Departamento de Antropologia. Available at: https://ea.fflch.usp.br/en/concept/amerindian-perspectivism.
    VerifiedReference workPeer review not establishedOpen record ↗
  28. Meyer, P. (1993) ‘Apparent communication with discarnate entities induced by dimethyltryptamine (DMT)’, in Lyttle, T. (ed.) Psychedelic Monographs and Essays, 6, pp. 29–69. Written c. 1991.
    SecondaryBook chapterPeer review not established
  29. Michael, P., Luke, D. and Robinson, O. (2021) ‘An encounter with the other: a thematic and content analysis of DMT experiences from a naturalistic field study’, Frontiers in Psychology, 12, 720717. Available at: https://doi.org/10.3389/fpsyg.2021.720717.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  30. Real Academia Española (2023) ‘ayahuasca’, Diccionario histórico de la lengua española, 15.ª entrega. Available at: https://www.rae.es/dhle/ayahuasca.
    VerifiedReference workPeer review not establishedOpen record ↗
  31. Reichel-Dolmatoff, G. (1971) Amazonian Cosmos: The Sexual and Religious Symbolism of the Tukano Indians. Chicago: University of Chicago Press. Chapter ‘The collective ecstasy’, pp. 171–175.
    VerifiedBookPeer review not established
  32. Rodd, R. (2008) ‘Reassessing the cultural and psychopharmacological significance of Banisteriopsis caapi: preparation, classification and use among the Piaroa of Southern Venezuela’, Journal of Psychoactive Drugs, 40(3), pp. 301–307.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  33. Schenberg, E.E., de Castro Comis, M.A., Alexandre, J.F.M., Tófoli, L.F., Chaves, B.D.R. and da Silveira, D.X. (2017) ‘A phenomenological analysis of the subjective experience elicited by ibogaine in the context of a drug dependence treatment’, Journal of Psychedelic Studies, 1(2), pp. 74–83. Available at: https://doi.org/10.1556/2054.01.2017.007.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  34. Shanon, B. (2002) The Antipodes of the Mind: Charting the Phenomenology of the Ayahuasca Experience. Oxford: Oxford University Press.
    DOI checkedBookPeer review not establishedOpen record ↗
  35. Sjöstedt-Hughes, P. (2024) ‘The Bergsonian metaphysics behind Huxley’s Doors’, in Lovering, R. (ed.) The Palgrave Handbook of Philosophy and Psychoactive Drug Use. New York: Palgrave Macmillan, pp. 15–36.
    VerifiedBook chapterPeer review not established
  36. Slater, M. (2009) ‘Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments’, Philosophical Transactions of the Royal Society B, 364(1535), pp. 3549–3557. Available at: https://doi.org/10.1098/rstb.2009.0138.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  37. Strassman, R. (2001) DMT: The Spirit Molecule. Rochester, VT: Park Street Press. Cited at the editor's direction; page to be confirmed.
    LocatedBookPeer review not established
  38. Studerus, E., Gamma, A. and Vollenweider, F.X. (2010) ‘Psychometric evaluation of the altered states of consciousness rating scale (OAV)’, PLoS ONE, 5(8), e12412.
    LocatedJournal articlePeer review not established
  39. Studerus, E., Kometer, M., Hasler, F. and Vollenweider, F.X. (2011) ‘Acute, subacute and long-term subjective effects of psilocybin in healthy humans: a pooled analysis of experimental studies’, Journal of Psychopharmacology, 25(11), pp. 1434–1452. Available at: https://doi.org/10.1177/0269881110382466.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  40. Timmermann, C., Roseman, L., Williams, L., Erritzoe, D., Martial, C., Cassol, H., Laureys, S., Nutt, D. and Carhart-Harris, R. (2018) ‘DMT models the near-death experience’, Frontiers in Psychology, 9, 1424. Available at: https://doi.org/10.3389/fpsyg.2018.01424.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  41. Timmermann, C. et al. (2023) ‘Human brain effects of DMT assessed via EEG-fMRI’, Proceedings of the National Academy of Sciences, 120, e2218949120. Available at: https://doi.org/10.1073/pnas.2218949120.
    VerifiedJournal articlePeer review not establishedOpen record ↗
  42. Villavicencio, M. (1858) Geografía de la República del Ecuador. New York: Robert Craighead, p. 373. Read as quoted in Real Academia Española (2023).
    SecondaryHistorical textPeer review not applicable
  43. Villeneuve, A. (1966) Biochemical Pharmacology of Harmaline in the Rat. MSc thesis. McGill University, Montreal, pp. 3–4.
    VerifiedThesisPeer review not established
  44. Viveiros de Castro, E. (1998) ‘Cosmological deixis and Amerindian perspectivism’, Journal of the Royal Anthropological Institute, 4(3), pp. 469–488.
    LocatedJournal articlePeer review not established